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    Saturday, November 14, 2020

    Old School RuneScape: The Nightmare and Chambers of Xeric QoL

    Old School RuneScape: The Nightmare and Chambers of Xeric QoL


    The Nightmare and Chambers of Xeric QoL

    Posted: 11 Nov 2020 02:59 AM PST

    Jagex, it’s time to revisit GWD Instances.

    Posted: 14 Nov 2020 08:07 AM PST

    With the current success of trailblazer league, and the current state of the regular game GWD, it is imperative that we revisit the issue that is GWD (specifically Bandos). To make things clear immediately, I am an Ironman player myself; I am 2k+ total and have access to all endgame content, save for one area: Bandos. I already know that me admitting this will instantly turn off a segment of this community to listening to the issue at hand, as they will read this as "begging for an update that caters to ironmen specifically." (And for anyone apparently concerned about "dev time allocation," Leagues already has the framework for GWD instances in place...) I implore you to move on from this mentality, as it simply promotes a toxic culture that is unhealthy for improving a game we all enjoy.

    Moving on to the issue; as everyone is aware, bandos is packed. Constantly. No matter the time of day, finding an empty world to get kills in is a monumental task, even during off peak hours. At what point did hopping for an open world to attempt to beat a boss become a "part" of the game/boss? It regularly takes a player hoping to solo 45minutes+ to find an open Bandos room, usually where they then have to wait in line for other solo irons to go just to get their turn for a kill or two. This is ridiculous. With the inclusion of individual instances for the Trailblazer League, the excuse that the creation of a GWD instance would be too difficult no longer applies. Therefore, I suggest (and I know all ironmen agree) that an Ironman only instance of the entire GWD would be a simple and elegant solution to the problem of GWD overcrowding.

    I know there are 2 specific issues that will be brought up in opposition to this proposal, and id like to debunk both now.

    1. the idea that ironmen "signed up for this" when choosing to limit ourselves. No, we did not. I chose to get my own drops and beat bosses myself, without help. I did not sign up for world hop simulator. This really just ignores the blatant issue at hand
    2. The economic impact. I assume this will be the major talking point, but this is also the easiest to disprove. I know Jmods have previously pointed to irons drop trading items as having major economic effect on item prices. This just isn't the case. The past year, dozens of worlds have been added, yet the price of Bandos has remained high. These additional worlds would have had MORE impact than allowing for every world to have an iron only instance just due to how much more efficient teams can kill Bandos than solo irons. It is this point that I believe a lot of people misunderstand. If you haven't tried soloing Bandos before, you really should before trying to comment on this matter (If you can even find a world). A "good" iron at Bandos could maybe get 13 kills an hour, assuming they don't die and can flick decently well. Compare this to a Max main team (without scythes even!) that can kill Bandos as fast as he can respawn (close to 30-40 an hour). At the end of the day, even if every single iron drop traded an extra unique over (which is unreasonable in itself), they still wouldn't be bringing in even half of what normal team players can. And this ignores the time spent getting supplies. Ironmen simply cannot kill Bandos efficiently enough to impact item prices. And once they finish their log, they leave the boss.

    It's been mentioned that perhaps gold farmers would make ironmen specifically to kill Bandos in these instances. This notion is frankly ridiculous. An individual could farm zulrah for thousands of kills before getting an Ironman even halfway to the point of soloing GWD. And by the time they did, raids/zulrah/vorkath/rune dragons would be better gp/hr anyway. I can assure you that anyone good enough to get substantial kills/hr at Bandos isn't wasting their time soloing Graador for money, but instead running ToB or solo CoX and making 5-10m GP/hr already. There is 0, and I can confidently say ZERO, chance that any iron players best option of "farming gold" would be from bandos.

    While this might not be the most perfect solution, I think it is the best for solving the problem while minimizing the impact of the change. I agree that infinite instances would be too much, but a single iron-only one per world would minimize this. We know this system works, as it does with Corp. You can even make it a sink- have us pay 5m, even 10m cash, to unlock it (and before anyone asks- I'd be fine if any items from the instance were untradeable. However my understanding is that this would be too complicated to serve as an actual solution. I just want to be able to get my own BCP/Tassies for my own use). In conclusion, please, PLEASE, consider this proposal- I know I speak for all irons in asking this.

    submitted by /u/NJImperator
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    Petition to implement recaptcha tests after multiple failed login attempts - Stop the login attempt lockout exploit

    Posted: 14 Nov 2020 03:24 AM PST

    Jagex still refuses to add simple captcha/recaptcha or anti-bot tests to stop multiple failed login attempts. We already know that they don't make use of it to help stop suicide botting. But the fact that they don't use it to stop repeated failed login attempts is ridiculous. People are getting locked out of their accounts because there are no captcha tests to stop exploiters from automating continuous failed login attempts. The failed login timeout is being used to deny legitimate players access to their own accounts for as long as the abusers want. Explained here: https://www.youtube.com/watch?v=oQmbJZ5E0T0

    Even worse, this opens up avenues to automated brute-force hacking, but that's a topic for another day.

    Everytime I bring up the need for captcha tests on Runescape on this subreddit, there is always a person who says something like this:

    Captcha's wont work. They are easily outsourced using programs as 2captcha or - depending on the implementation - completly bypassed.

    That is ridiculous to say they don't work. There is a reason every single site besides Runescape uses them. They work as long as you're not using outdated text-based captcha. Modern image-matching captcha like the kind Google or any other modern website uses are highly effective at screening out bots. That is what they are made for. Don't like doing captcha tests? You would not see them unless you enter the wrong password several times in a row.

    There is a very clear reason why people keep arguing against the use of captcha tests for Runescape here on this subreddit. The people who keep making comments like these are most likely botters. This reddit is full of them.

    They know that if Jagex is pressured to use captcha tests to fix the login lockout exploit, then Jagex might also be pressured to use captcha tests to frustrate suicide botting.

    Every website except Runescape uses captcha tests to help filter out bots and prevent login spamming. They work. Jagex has no good, honest reason not to use them.

    Help spread the word.

    submitted by /u/AutumnElegy91
    [link] [comments]

    Getting Crashed Like

    Posted: 14 Nov 2020 04:46 AM PST

    top ten examines

    Posted: 14 Nov 2020 09:42 AM PST

    Rs3 gets categorized as "gambling" in steam

    Posted: 13 Nov 2020 05:37 PM PST

    Please allow us to have a 3rd age armor stand in our POH [Suggestion]

    Posted: 14 Nov 2020 06:05 AM PST

    Every Time

    Posted: 13 Nov 2020 08:48 PM PST

    Runecrafting in Leagues be like

    Posted: 14 Nov 2020 06:45 AM PST

    Current G.E experience, every world - 200 on my ignore list over the weeks - no bans issued | basically have to turn public off everytime.

    Posted: 14 Nov 2020 07:59 AM PST

    LMS Twitch Prime Event was a disaster.

    Posted: 14 Nov 2020 10:33 AM PST

    If your unfamiliar with the event, players had from Oct 20 through Nov 10 to get the most wins they can, and then top 24 people with the most wins would qualify for the event today, Nov 14 at 2pm eastern.

    Jagex said there was going to be a leaderboard of the top 50 players throughout the event so you can track how many wins you will need to qualify. There was never a leaderboard leaving players in the dark about the number of wins to qualify and compete.

    If you happened to qualify, They sent out invitations via the message section on the RS site a day before the event was due to happen making many players that qualified miss out and not even see the message. Invitations should have been sent out the day the event ended. Not 3 days later, and a day before the actual final tournament.

    For the players that did see the message, they got invited to join a discord server they provided on a short notice making the discord dead the day of the event with about 8 competitors ready. They then canceled the event 2 hours before it was supposed to happen and announced" We'd like to thank you for accepting the invitation and readying up, and to make good we'll be applying 2 days membership credit to your accounts. " and ended the message with " There's no set date for the revised event, we'll be hoping to host the event as soon as possible, and will announce it once we have details. "

    This is very frustrating for the people who grinded for a unplanned, rushed event that was a disappointing disaster from start to finish.

    submitted by /u/kayaksplat12
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    [Suggestion]: Permanently grapple

    Posted: 14 Nov 2020 10:53 AM PST

    Is it me or are those keys having a good time in my inventory?

    Posted: 14 Nov 2020 06:26 AM PST

    This guy at the Warrior's Guild hates XP waste

    Posted: 14 Nov 2020 05:00 AM PST

    Quadruple your super restores with that one simple trick!

    Posted: 13 Nov 2020 08:50 PM PST

    Turn the Gauntlet into the Gauntleteering skill

    Posted: 14 Nov 2020 06:05 AM PST

    [HCIM First] Vet'ion wilderness boss pet

    Posted: 14 Nov 2020 08:33 AM PST

    Last Recall PSA: if you put the crystal of memories in your bank you can teleport freely without overwriting your last teleport made while it was in your inventory

    Posted: 14 Nov 2020 09:20 AM PST

    useful if you want to do birdhouse runs or something in-between bossing

    submitted by /u/auriolus95
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    A true banger

    Posted: 13 Nov 2020 08:13 PM PST

    Jagex, you've changed my life...

    Posted: 14 Nov 2020 09:13 AM PST

    I can finally afford to move out of my parents house. I've never been so happy!

    This game is truly like no other. I'm so flooded with Infernal cape orders I might be able to pay cash for a new car as well. With such a vast repeat customer base I can sustain myself for years to come.

    Thank you Jagex <3

    submitted by /u/07Scallop
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    When can i get me one of these bad boy black d scims?

    Posted: 14 Nov 2020 12:21 PM PST

    Best animation in the game

    Posted: 13 Nov 2020 03:30 PM PST

    Can the Blade of Saeldor get an appearance overhaul please?

    Posted: 13 Nov 2020 11:12 PM PST

    Really wish this end game longsword had some more depth to its appearance. Maybe some gold on the hilt or on the blade itself, and some unique animations when attacking/walking/running

    As it is, it looks super basic, has a lame standard animation (whereas the ghrazi and the inquisitor mace have unique animations), and kinda resembles the dragon longsword in many aspects.

    We must do this legendary sword justice!!

    submitted by /u/PatricianPirate
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    Thanks Reddit! After some awesome tips from you guys I beat Jad on mobile!

    Posted: 14 Nov 2020 10:14 AM PST

    Played the "Guess the name of the skill from the icon" game with my new girlfriend.

    Posted: 14 Nov 2020 10:22 AM PST

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